Trading multiple lesser assets for one better player; the market charges a premium because lineup spots are limited. […]
Category: Market
Positional scarcity
How rare startable production is at a position relative to lineup demand — the real driver of price, not raw points. […]
Age curve
The typical arc of production and value by age at each position; RBs decline earliest — the ‘RB age cliff.’ […]
Win-now window
The stretch of seasons a roster is genuinely built to contend, defined by when its core players peak together. […]
Rebuild / contender
The two ends of the dynasty cycle: contenders pay for proven production now; rebuilders trade veterans for youth and picks. […]
Tanking
Deliberately fielding a weak roster to secure better rookie draft position during a rebuild. […]
Dynasty value
What a player is actually worth to acquire or trade right now, reflected in what managers really pay — distinct from rankings. […]
Buy-low
Acquiring a player while his price is depressed below what his underlying usage and situation support. […]
Sell-high
Trading a player while his price is inflated above what his usage supports, often after a touchdown-heavy stretch. […]
Trade velocity
How frequently an asset changes hands across leagues — a spike in velocity is itself a market signal. […]